Use theta camara in Unity

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Use theta camara in Unity

Postby DavidGomezContreras » 07 Nov 2015, 12:07

Hi,

I want to buy the camera, but, I want to know how to use the photos in unity.

there is a plugin in the asset store??

but, how could use?

Thanks
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Re: Use theta camara in Unity

Postby MykonBlu » 23 Nov 2015, 12:13

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Re: Use theta camara in Unity

Postby jcasman » 14 Dec 2015, 20:05

MykonBlu, thanks for posting that link. I'm just getting started working with Unity and RICOH THETA. This looks super helpful.
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Re: Use theta camara in Unity

Postby codetricity » 16 Dec 2015, 15:47

I added the link to the Unity w/Blender article on the Horrible Pain site to a nascent document here:
http://theta360developers.github.io/community-document/community.html#_video_live_streaming
I've never used Unity before.
Is there a way to connect the THETA S to Unity with an USB cable and get it to display a video inside Unity with no modification?

In the video below, the person looks like he is using Unity Personal 64 bit edition to stream a RICOH THETA S connected to his laptop with a USB cable. He also stitched the video together. It looks like the scene is the THETA S live streaming output in equirectangular format. Portions of the video show the live streaming output with the edges matching reasonably well, though still not perfect.
https://youtu.be/edWrhCYIS5Q

I have some additional information on this in Japanese that I will be going through. However, if someone knows what he did, and can explain in English, it would be helpful.

I've installed Unity on a Windows machine for the first time. I can't figure out how to get the input to be the RICOH THETA S. People are using it as seen in the picture below.
Image

I have starting reading about Unity WebCamTexture

The WebCamTexture.devices looks particularly interesting.

This article and this one look promising.
Last edited by codetricity on 09 Mar 2016, 16:36, edited 1 time in total.
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Re: Use theta camara in Unity

Postby codetricity » 09 Mar 2016, 16:33

@jcasman updated the blog post on Unity.

http://theta360developers.github.io/blog/unity/2015/12/17/Using-RICOH-Live-View-With-Unity.html

At the bottom of the post is video showing Maya Planar UV Mapping Instruction that was created by @hecomi
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